Shengwei Zhou is an award winning 3D & stop motion & VR/XR artist. He likes colliding real-world narratives and emotions with fantasy dreams by combining stop motion animation, 3D animation, and multi-media cinematography together.
He has solid skills in 3D modeling, lightning, and rendering, particularly with Maya. He is also quite familiar with using motion capture techniques to bring 3D models to life in Unreal. He has a deep knowledge about photogrammetry especially with Reality Capture.
He focuses on the relationship between consciousness and body, dream experiences and the soft part of broken people. His art works have won over 100 festival & exhibitions’ awards and selections all over the world and has been reported by VARIETY in Hollywood in 2019 for his 95min feature animation SHe.